ECTD 0.3 update
Eger Castle TD » Devlog



Update 0.3: The Support Unit & Difficulty Tweaks
- Increased Difficulty: My main focus with version 0.3 was to make the game more challenging based on feedback.
- New Enemy: Added a new type, the support enemy that boosts the speed of nearby units.
- Dynamic Scaling: Implemented a new system that randomly selects an enemy and upgrades one of its attributes (speed, damage, health, or shield).
- Codex Overhaul: Improved the codex both visually and functionally.
- Depth Sorting: Towers and enemies are now displayed based on their y-coordinates, providing a big visual upgrade to the game.
- Bug Fixes: Resolved a major bug that generated incorrect hitboxes for certain enemies.
Gl Hf!
Files
EgerCastleTD Play in browser
May 23, 2026
Eger Castle TD
A 2D tower-defense game based a famous siege in Hungary, with a 16th-century art style.
| Status | In development |
| Author | szuhi |
| Genre | Strategy |
| Tags | 2D, Godot, Historical, hungary, Medieval, Tower Defense |
| Languages | English, Hungarian |
More posts
- v 0.3.1 & 0.3.2 - performance updateJun 01, 2026
- ECTD 0.2 updateApr 30, 2026

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